ContractDevelopment

01Optimization of Face Recognition Engines for Gaming Consoles

We developed a library that operates efficiently on the processors of handheld gaming devices, achieving performance suitable for use in actual game software.

Details
Library Customization
Primary Programming Languages
C, C++, Python
Operating System
Proprietary OS

02Adaptation of Face Recognition Libraries for Specific Platforms

Experience

Platforms
Renesas/R-Car series, Xilinx/ZYNQ, NVIDIA/Tesla series, Qualcomm/Snapdragon series, Allwinner, etc.
Details
Library Customization
Primary Programming Languages
C, C++
Operating System
Linux

03Person Detection and Tracking Application

We developed applications for counting people and measuring foot traffic in stations and public facilities, as well as person detection and tracking applications for stores. The development was tailored to the customer's environment, from algorithm selection to interface development.

Details
PC Application
Primary Programming Languages
C#, JavaScript, Python, etc.
Operating Systems
Linux, Windows

04Development of Sushi Recognition Engine

We developed a high-precision sushi recognition algorithm based on tens of thousands of sushi images. Utilizing our proprietary high-speed inference engine for embedded systems, we optimized it to run efficiently on embedded boards.

Details
Algorithm Development
Primary Programming Languages
Framework
TensorFlow
Model
Mobilenet v2
Operating System
ARM-Linux